webapp concept / prototype | 5 weeks
webapp concept / prototype | 5 weeks
webapp concept / prototype | 5 weeks
webapp concept / prototype | 5 weeks
webapp concept / prototype | 5 weeks
The data used for comparison here is gathered from the popular e-sport game, League of Legends (LoL) and it's professional teams from around the world.
RIOT Games, the creators of the game, have hosted many competitions in the past 8 years, and there are hundreds of varying statistics that are often seen as nothing more than numbers.
The goal of this prototype is to show a potential way to clearly visualize some of the most relevant stats between the world's best LoL teams.
The data used for comparison here is gathered from the popular e-sport game, League of Legends (LoL) and it's professional teams from around the world.
RIOT Games, the creators of the game, have hosted many competitions in the past 8 years, and there are hundreds of varying statistics that are often seen as nothing more than numbers.
The goal of this prototype is to show a potential way to clearly visualize some of the most relevant stats between the world's best LoL teams.
The data used for comparison here is gathered from the popular e-sport game, League of Legends (LoL) and it's professional teams from around the world.
RIOT Games, the creators of the game, have hosted many competitions in the past 8 years, and there are hundreds of varying statistics that are often seen as nothing more than numbers.
The goal of this prototype is to show a potential way to clearly visualize some of the most relevant stats between the world's best LoL teams.
The data used for comparison here is gathered from the popular e-sport game, League of Legends (LoL) and it's professional teams from around the world.
RIOT Games, the creators of the game, have hosted many competitions in the past 8 years, and there are hundreds of varying statistics that are often seen as nothing more than numbers.
The goal of this prototype is to show a potential way to clearly visualize some of the most relevant stats between the world's best LoL teams.
The data used for comparison here is gathered from the popular e-sport game, League of Legends (LoL) and it's professional teams from around the world.
RIOT Games, the creators of the game, have hosted many competitions in the past 8 years, and there are hundreds of varying statistics that are often seen as nothing more than numbers.
The goal of this prototype is to show a potential way to clearly visualize some of the most relevant stats between the world's best LoL teams.
Every interactive element offers visual feedback that shows comparisons clearly even to those those that are unfamiliar with the subject matter.
Every interactive element offers visual feedback that shows comparisons clearly even to those that are unfamiliar with the subject matter.
Every interactive element offers visual feedback that shows comparisons clearly even to those those that are unfamiliar with the subject matter.
Every interactive element offers visual feedback that shows comparisons clearly even to those those that are unfamiliar with the subject matter.
Every interactive element offers visual feedback that shows comparisons clearly even to those those that are unfamiliar with the subject matter.
This is a fun project for me as it was yet another opportunity for me to combine 2 things that I love. In this case, e-sports and design.
Plus, working in relation to a game, it was interesting to match a color scheme to the game itself, while keeping a unique look and feel to my own design.
I also learned just how intimidating massive amounts of data can be. It was important that I spend a lot of time deciding what data was important to display, and what wasn't.
This is a fun project for me as it was yet another opportunity for me to combine 2 things that I love. In this case, e-sports and design.
Plus, working in relation to a game, it was interesting to match a color scheme to the game itself, while keeping a unique look and feel to my own design.
I also learned just how intimidating massive amounts of data can be. It was important that I spend a lot of time deciding what data was important to display, and what wasn't.
This is a fun project for me as it was yet another opportunity for me to combine 2 things that I love. In this case, e-sports and design.
Plus, working in relation to a game, it was interesting to match a color scheme to the game itself, while keeping a unique look and feel to my own design.
I also learned just how intimidating massive amounts of data can be. It was important that I spend a lot of time deciding what data was important to display, and what wasn't.
Other Projects
USA Today: Lifeapp redesign / prototype
encoreapp concept / prototype
LoL Comparisonswebapp concept / prototype
Monstercat ARaugmented reality concept / prototype
Niyamamarketing / animation / exhibition
Lyric Videosmotion / type
Jobs & Freelancemotion / type / marketing
Armageddon3D / motion
© Matt Gallagher 2018
© Matt Gallagher 2018
themattgallagher@gmail.com
themattgallagher@gmail.com